Use of space on ‘Absolution’ (LO3)

Through the production of my EP, I have been keen on trying to replicate the spaces, ambiences and reverbs used by Rich Costey when producing Absolution. My blog post on recording drums shows that I have researched and taken into account how the drums were recorded and therefore mixed to create the ambience that you hear on the album. I have since used the room microphone that I recorded with in all four of the tracks on my EP, which is a technique that Costey used on Absolution. Again, see my full post on recording drums for more information.

The article in ‘Sound on Sound’ (linked at the bottom of this entry) which I have used for research and inspiration throughout this project has been very important in influencing my decisions while recording. Extensive listening to the actual material recorded by Costey on Absolution has also been key. Costey makes clear that he feels ‘that mixing is an extension of the recording process, not necessarily a different thing.’ This meant that I aimed to get the right amount (or lack of) natural ambience and reverb while recording, as well as not recording something that was going to need excessive amounts of EQ.

While the majority of Absolution is relatively dry in terms of reverberation, several tracks such as Sing For Absolution, Falling Away With You, and Ruled By Secrecy feature the effect. Costey seems to show a preference for using delay, rather than reverb, as testified to on an interview about Muse’s follow-up album, which he also produced. ‘What I really like are tape delays and oilcan delays that can create a blur behind an instrument without you knowing what it is.’ Costey says in the Sound on Sound interview on Absolution that he is a big fan of the Echoplex delay unit and that ‘it’s hardly ever the case that something goes down without getting run through a [Maestro] Echoplex. I’m addicted to them.’ While I don’t personally own an Echoplex this is a useful insight into how Costey created space on the album. On ‘Sing for Absolution’ he notes that he “had the dry piano coming into the console and [I] then split the signal so that half of it went to tape and the other half went to a [Digitech] Whammy pedal. In fact, the Whammy pedal also got split, so that half of it went to — no surprise here — an Echoplex and the other half went to a [Lovetone] Doppelganger pedal. That achieved a fake stereo, with a dry attack front and centre, while the Doppelganger with the echo was on one side and the Whammy’s echo was on the other. Then we doubled it, so that it wasn’t even fake stereo any more; it was two performances, which made a lot more sense.” This shows the level of detail that went into creating a stereo image for just one instrument and, while Absolution is not an album I am paying close attention to in my LO5 (which relates to creating a full sound with minimal instruments), it is still indicative of the style of production which makes a limited amount of instruments particularly prominent.

A key example of the use of delay effects on Absolution can be heard on ‘Hysteria’ (linked at the bottom), during the guitar solo. The guitar in this section is panned lightly to the left channel, with the delay effect acting more dominantly on the right. This really helps to add image and depth to an otherwise simplistic recording where the double-tracking does not come into play until half-way through the solo. This again, can be related to LO5.

Another method that was used on the album to create space, and also used on Renegades, mixed by Rich Costey, is to closely double track guitar parts and then pan them hard left and right. This can be heard on ‘Time Is Running Out’ (linked at the bottom), particularly from the second verse. The guitar could have been recorded once through two different amps and then panned, achieving an identical guitar take. This is good for reducing the amount of takes used and therefore adds to the minimalism slightly, however it does sound limited as a stereo image. While the two tracks would be tonally different, the homogeneity in the actual take would mean that there is essentially just a stereo take of a guitar track. Recording the same take as closely as possible and then panning gives a richer sound, with imperfections not noticeable to the listener. This also limits possibilities of phasing issues. In my recordings of guitar I double tracked nearly everything apart from certain riffs and solos. This was both to enhance the texture of the songs but to create a dynamic in the guitar part that intensifies when the rest of the song does. I thought of it as layering. The majority of the guitar parts were also recorded in stereo, with an SM57 on speaker of the 2×12 cab. This wasn’t to create space but to capture a richer guitar tone that could be changed just by adjusting the volume of each track. I’ll talk more about this in my ‘Mixing Guitars (LO1)’ post. Another ‘bonus of hard panned rhythm guitars is that it makes space down the middle for featured tracks, like vocals.’ (Reverb.com, below)

Using these techniques I believe I’ll be able to mix my EP to sound at least some way to being influenced by the production techniques used by Rich Costey on Absolution.

http://www.musewiki.org/Rich_Costey:_Recording_Muse%27s_Absolution_(200312_Sound_on_Sound_article)

http://www.emusician.com/gear/1332/an-evening-with-rich-costey/37658

https://reverb.com/uk/news/how-to-double-track-guitars

 

Synthesizers Research (LO2)

  • Identify and shape synthesizer sounds and production techniques used by John Leckie on Showbiz and Origin of Symmetry​ (LO2)

In retrospect, this is the learning outcome that has been most difficult to research as there simply is not a great amount of information available. Synthesizers a big part of Muse’s sound particularly on Origin of Symmetry, which I have been examining to take influence from in terms of synths. Some tracks feature a synthesizer as a lead instrument, such as Bliss, while others use them as pad instruments or for layers, such as New Born, Space Dementia and Citizen Erased.

What is certainly obvious, even to the casual listener, is Muse’s proclivity towards arpeggiating synth lines. The biggest example of this from Origin of Symmetry is that of Bliss, which can be heard on the video at the bottom of this post. The image below shows the nature of Bliss, which is also similar to several arpeggiator patterns that the band uses. The pattern involves the standard chords or triads of the song played out across three different octaves, in an ascending and descending pattern. The notes are sixteenths and as mentioned, are used more as the lead instrument in the song than the guitar and bass. The modulation of the envelope filter which could be controlled via the modulation wheel of a hardware synth or a MIDI keyboard is something that I believe characterises the sound and moves with the dynamic of the song. It means that the synthesizer, while remaining a primary instrument, is able to blend and not dominate the piece of music.  A similar pattern is used on Screenager from the same album.

[Bliss Synth]

 

Other synthesizers on the album include leads such as on New Born (panned hard left in the latter stages of the track),and Citizen Erased (used to back the guitar and basses in the verses). These are generally not as bold and noticable as the synthesizers that Muse have used in their later career but they helped to set the band on that track. Origin of Symmetry also features pad instruments that I’m keen to try and replicate, such as on Megalomania. These are mostly used to fill out the track when required. The pads in this song are presumably intended to replicate the sound of strings which, while Muse eventually became reliant on, had not yet attempted to use up to this point. There is also a pitch changing lead sound towards the end of ‘Space Dementia’, which falls in order to create a descending tone to the end of the track which the guitars, bass and piano follow.

While it has been extremely difficult to find any more about Muse’s synthesizer sounds on Origin of Symmetry than what I have found by mere listening and ‘synth-only’ tracks, I believe I have found enough relevant information to make decisions on how I want the synthesizers on my EP to sound. First and foremost they will be heavily influenced by Origin of Symmetry. Secondly, the EP will feature arpeggiators similar in staging to those used on tracks like Bliss.

While it isn’t clear whether the synthesizers on Origin of Symmetry were created using hardware or software synths, a look at Matt Bellamy’s equipment at the time as well as the fact that it was recorded in 2000/2001 leads me to the conclusion that it was most probably made with hardware synthesizers. While I don’t have such a device at my disposal, I am very confident that the ‘Alchemy’ synth in Logic Pro will be more than capable of creating the sounds that I am trying to achieve. Alchemy features a highly competent arpeggiator and is a piece of software that I have used for synthesizers on multiple other projects.

By using my ear alone to identify how the synthesizers were crafted and implemented will make it challenging to accurately replicate synths used on Origin of Symmetry, however it is not an impossible task and is one that, while important to my project, is not the most essential aspect.

Notes on Editing

While the editing stage of a production is not an explicitly important part of my project in terms of the objectives I set, I did research the methods and techniques used by John Leckie and Rich Costey in order to take further influence from them in my work. I largely found that neither are particularly keen on editing to ‘fake’ a performance.

“The performance is 99.9 percent of what people hear. It doesn’t matter what mic you use or what reverb you use or all that stuff.” – John Leckie

While this refers to the production process as a whole, rather than editing, he does make clear that he likes to capture a performance which won’t need much work afterwards. The editing stage is a hugely important one when crafting music and this is one that Leckie feels should be fixed before it even needs fixing. This was a key thought of mine while recording the guitars, bass, drums and vocals.

“Costey was keen to guard against too much editing. He typically treats Pro Tools as if it were a tape machine, not because of a retro mindset but simply in order to enhance the music by way of a more human touch, and he’d therefore utilise as much as possible of a single take before editing in parts only where this was absolutely necessary. The same applied to overdubs — he’d use as much as possible of complete takes, and never once was a performance flown into another section of a song.”

“I made that mistake years ago,” Costey admits, “and what ends up happening is that the record has a real thin veneer to it, almost like a genetically engineered tomato that looks perfect but has absolutely no flavour.”

This quote is one that I used throughout the editing process as inspiration. The large majority of the guitar, bass, and drums in my EP were recorded as full takes, rather than sequentially and I hope that this will show when the process is complete. The fact that Costey sees Pro Tools as a tape machine shows that he tries not to edit and therefore I used a similar mindset. While there are no particularly noticable flaws as a result of this in my work, the performances on show are not flawless and are clearly human, which is something that both Costey and Leckie were keen to emphasise when recording the four albums I am researching. Editing on the vocals however, has been more necessary, due to the fact that my vocalist recorded all of the tracks in one session and therefore became tired towards the end. Editing on the vocals has mainly been for the timing however there was also some slight tuning that needed to be done.

All in all, while the editing process isn’t one that I have flagged in any of my learning outcomes, I feel that is was important to replicate the stances of both Leckie and Costey in order to pay homage to their work that I have been researching.

 

 

http://www.musewiki.org/Rich_Costey:_Recording_Muse’s_Absolution_(200312_Sound_on_Sound_article)

http://www.soundonsound.com/forum/viewtopic.php?f=16&t=45068&hilit=john%20leckie#p418866

1/12/16 – Recording Guitar (LO1)

Today I will be recording the guitar parts for my EP. This is a hugely important aspect of my work and there I have taken care to put a lot of thought and planning into the session ahead. I have given myself 6 hours in the studio to ensure that I get all of the guitar tones that I want. Helping me will be Jamie Proctor, a first-year Audio Student. Jamie has kindly agreed to bring along his Peavey Valve-King amplifier, which will be important in getting a high-gain distortion sound, which I need.

As Muse’s guitar sounds are varied to the point of not really having a ‘signature tone’ I have picked out a few tracks from their first three albums which I want to try and replicate. These are: Plug-In Baby, Stockholme Syndrome, Micro Cuts, the middle section of ‘Citizen Erased’, New Born, and Showbiz. These should be achievable goals with the resources available to me. On one of the tracks, Antagonise, I will attempt to replicate Tom Morello’s guitar sounds on tracks such as Renegades of Funk and Microphone Fiend from Renegades.

As I have detailed in posts such as ‘Guitar Tones’, ‘Pickups’ and ‘Digitech Whammy’, there has been extensive research into how the guitar tones from the four albums I am researching were created and recorded. While it has been difficult to find out exactly how the guitar parts were recorded (in terms of microphones used, placement, etc.), I have been able to identify the key effects and amp tones used.

I will use techniques of multiple mic recording, and closely recording two identical guitar parts in order to create a stereo image in several of the guitar parts. These techniques have been used all over Muse’s first three albums to make them sound like more than three people (see my ‘Muse’s Minimalism’) post for more details. Re-amping will be useful in creating completely identical guitar parts with different tones, for the sections in my track that need to be 100% in time with each other. I intend to split the signal before the amp to be D/I’d straight into Pro-Tools in order to do this, meaning I’ll have a D/I signal ready to re-amp if it is needed. Recording the same part twice was also used by Rage Against the Machine on Renegades. ‘Renegades of Funk’ is a good example of this.

While this stage of the task will be difficult, the research I need has all been done to shape the guitar tones in question.

https://www.youtube.com/watch?v=K626gMvu2ds

Guitar Tones (LO1)

Without doubt the most difficult learning outcome I’ve set for myself is LO1.

The main reason for this is that both Matt Bellamy and Tom Morello’s guitar tones are extremely unique and difficult to replicate. Bellamy in particular has used a vast array of different effects, guitars and amplifiers, even in just the band’s first three albums. This makes it difficult to pin down tones to replicate. As mentioned in my post entitled ‘Pickups’, I have found that Bellamy uses both single and dual coil pickups, but uses the latter for most of his guitar tones. Getting the basic guitar tone right should be easy. The pedals and amplifiers may prove more of a challenge.

Matt Bellamy has a penchant for using a fuzz tone that seems to be somewhere between a distortion and a high-gain fuzz. This can be heard in particular on ‘Plug-In Baby’, found below. The introduction to this track features the sound of feedback being shaped by the Z-Vex Fuzz Factory, which at the time of Origin Of Symmetry, was Matt’s main distortion pedal. The pedal itself is actually built into several of his guitars and when performing ‘Plug-In Baby’ live, Matt controls the tone of the fuzz feedback at the beginning of the song from a switch on the guitar. This can be seen in the [Live From Wembley Stadium] video at the bottom of this entry. Replicating the tone of this pedal will be difficult and I actually looked into buying it. It’s well over £150 however, and therefore I’m going to try and mix the sounds of a couple of pedals together to see how close I can get. The main fuzz pedal I’ll use to try and replicate Matt’s tone is the Electro-Harmonix Big Muff Nano, a highly popular fuzz pedal. This will be mixed with the Electro-Harmonix Crayon, an overdrive pedal which is a copy of the JHS model that Matt Bellamy actually owns. Evidence of this can be found in the ‘Equipboard’ link below. Whether he used it during the recording of their first three albums is unclear. The Z-Vex has a tone highly characterised by having huge prominence in the high frequencies, creating a ‘fizzing’ tone. Other options open to me are to distort the amp and use the Big Muff to try to replicate the tone of the Z-Vex by itself. I will experiment with this during recording. Finding the right distortion will be absolutely essential but I believe with the right tone-shaping, I should be able to get at least a close replication.

Other effects Bellamy is known for include the MXR Phase 90, again, built into some of his guitars. This can prominently heard on the middle section of Citizen Erased from Origin of Symmetry. There is a section in one of my tracks where I will attempt to use this effect. As I don’t own a phaser pedal, I will add the effect before the mixing stage in Logic Pro.

The Digitech Whammy (see my post on this pedal for more) an effect that both Bellamy and Morello use prominently. I will also be using this during the recording stage. The Whammy is a pitch-shifting pedal which allows the guitarist to move notes in a way which would be impossible with a regular fretted guitar.

For the recording stage I have even fitted a similar gauge set of strings (heavier on the bottom, lighter on the top) as Bellamy does in order to get the low-frequency prominence that he finds when playing sections like the palm-muted verses of ‘Time is Running Out’

Matt Bellamy’s amplifier choices in their first three albums were all valve amps made my Marshall, Soldano (both seen on image below), and on Absolution, Diezel. These are all high-gain amps however in an interview, Bellamy mentioned that ‘I tend to stick to one channel 90% of the time, which is volume on full, with the gain really low. You get this really attacking, clean sound which I use quite a lot.’ This can be found in the ‘Equipboard’ link below. Bellamy also uses a Vox AC30, a similar amp to one that the university owns, for several clean tones. I intend to try this amp therefore. It seems through his comments that the majority of Matt Bellamy’s guitar sound comes from his pedals, and through listening I believe this is evident.

Tom Morello has also used a Marshall JCM amplifier throughout his career. Evidence of this can be seen in the image at the bottom. Morello also details that he uses a Peavey cabinet, which is what I will be recording the guitar parts through.

As mentioned, Tom Morello also uses a Digitech Whammy, but he also owns a Dunlop Crybaby Wah pedal, another staple of his sound. As I don’t own this pedal, I will try adding it before the mixing stage in Logic. Morello generally uses the distortion from his amp and so on one of the tracks, Antagonise, I will do the same to try and achieve a similar tone.

All in all, getting the guitar sounds right will be the most difficult aspect of this project, but it is something that I am keen to do.

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https://www.youtube.com/watch?v=9o6Ga3Nad3s

http://www.sonicscoop.com/2016/03/08/get-that-guitar-sound-muse-edition/

http://equipboard.com/pros/matthew-bellamy/#effects-pedals

http://equipboard.com/pros/matthew-bellamy/marshall-jcm-2000-dsl-100-amp